nothing important.
Hi, I'm Jess. It's nice to meet you.

aaajmachine:

@samirawiley: Wish I had some Reese’s peanut butter cup ice cream and someone to sit in my bed and eat it with me.

i VOLUNTEER


  2nd Sep  ×  2176  ×  reblog
samira wiley    

sararye:

every 1st september we joke about getting ready for hogwarts to cover up the very real and very very deep scars of never getting our letters


  1st Sep  ×  108583  ×  reblog
hp    
naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.


  31st Aug  ×  13983  ×  reblog

batmansymbol:

that’s a fine-looking dude

no homo

that’s a hot piece of dna

no chromosomo

that’s a sexy-ass latte

no foamo

that’s a good-lookin’ capitol building

no dome-o

that’s one attractive web browser

no chrome-o

that’s some appealing fertile ground material composed of equal parts sand clay and silt

no loamo


  31st Aug  ×  708  ×  reblog
"Bridget’s the one drinking from her purse"


  31st Aug  ×  3074  ×  reblog
pll    

thequantumqueer:

nateswinehart:

Being good to each other is so important, guys.

that went to a weird place


  30th Aug  ×  232234  ×  reblog

  30th Aug  ×  5901  ×  reblog
camp takota    

drunktrophywife:

If you don’t think I’m cute that’s your problem not mine


  30th Aug  ×  360652  ×  reblog
humansofnewyork:

"I want to be an engineer.""What advice would you give other engineers?""If you build a house that collapses, you’re going to get arrested. So you need to keep using the pendulum to make sure that everything is straight. Also, your cement mix has to be strong. You also need to be careful with the builders that you hire, or they will steal the cement from you.”"What sort of building would you build?""A factory that makes new books, so that everyone can have new books for school. All of my books are old and have writing in them."(Entebbe, Uganda)

humansofnewyork:

"I want to be an engineer."
"What advice would you give other engineers?"
"If you build a house that collapses, you’re going to get arrested. So you need to keep using the pendulum to make sure that everything is straight. Also, your cement mix has to be strong. You also need to be careful with the builders that you hire, or they will steal the cement from you.”
"What sort of building would you build?"
"A factory that makes new books, so that everyone can have new books for school. All of my books are old and have writing in them."

(Entebbe, Uganda)


  30th Aug  ×  9224  ×  reblog

"I think I made her sweat for the first time ever in her entire life" [x]


  30th Aug  ×  672  ×  reblog
amber benson    tillow    btvs